We got Wasm 3.0 before GTA 6: Meet the web’s new engine
The article explains WebAssembly 3.0’s major platform upgrades — notably a built-in garbage collector, native exception handling, Memory64 (64-bit address space), and multiple memories — and argues these changes transform Wasm from a niche systems-language compilation target into a mainstream, polyglot platform. The built-in GC lets managed languages target Wasm without bundling their own collectors; native exceptions and Memory64 remove previous performance and memory ceilings and open new server-side and enterprise workloads.