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Riot Games

What’s it like to be a part of Riot Tech? Explore everything from titles and personal development to tech challenges and philosophies.

36 posts
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Riot Games

The Art of Spell Casting, Part 2

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Riot Games

The Art of Spell Casting, Part 1

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Riot Games

Reviving Nexus Blitz

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Riot Games

re:Presenting at AWS re:Invent

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Riot Games

Bug Blog: Esports Trade Issue

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Riot Games

Getting into the Guts of Berserk

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Riot Games

Bug Blog: TFT Bugs and Patches

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Riot Games

Leveling Up Networking for A Multi-Game Future

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Riot Games

The Legends of Runeterra CI/CD Pipeline

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Riot Games

Strategies for Working in Uncertain Systems

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Riot Games

Improving the Developer Experience for Operating Services

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Riot Games

Keeping Legacy Software Alive: A Case Study

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Riot Games

Engineering Tools for Designers with Legends of Runeterra

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Riot Games

Scalability and Load Testing for VALORANT

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Riot Games

Leveraging Golang for Game Development and Operations

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Riot Games

How Riot Games Uses Slack

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Riot Games

Technology Interns in 2020: League of Legends, TFT, & VALORANT

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Riot Games

Technology Interns in 2020: General Game Tech & Tooling/Infrastructure

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Riot Games

VALORANT's 128-Tick Servers

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Riot Games

Peeking into VALORANT's Netcode